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The other day i believe we blew both our graphics card and our pc (Alienware Aurora R3). We found that it worked best to stretch the display across 3 monitors in an eyefinity display group and let the resolution correct itself. At least not with Super Sample AA enabled in their driver!įinally I have found a thread integral to my FSX setup! I WAS also successfully running FSX with a Radeon 6950 for the main purpose of using Eyefinity and creating the widest and truest view possible to be integrated into our hardware and physical home made cockpit. RUN 8 V2 SIMULATOR ANTI ALIASING FULLSure I get FPS issues (in the teens to low twenties) doing patterns at KSEA or CYVR in a PMDG aircraft in stormy full cloud cover weather with scenery settings maxed out with ORBX PNW scenery but who doesn’t? I don’t think there is a system out there that can maintain a constant smooth 30 fps locked in that scenario. RUN 8 V2 SIMULATOR ANTI ALIASING FREEIt looks wonderful and provides butter smooth tear free and jitter free flying locked at 30 fps 95% of the time. I know you have shared these with the readers. ![]() Only tweaks I have currently (and I consider them the holy trinity in FSX.cfg) are wideviewaspect=true (I then set ZOOM to 67 on all planes), forcefullscreenvsync=1 (no more tears) and the highmemfix=1 (allmost never a blurry texture in flight) with internal fps locked at 30 fps. 67 which is what i use with wideview aspect enabled. I can read even the tiniest of lettering zoomed out at. The Panels in the planes are razor sharp with this enabled. One area ATI cards excel in with FSX is AA quality with Super Sample enabled. Not sure I am getting a hit framerates wise? I could try it off and see what happens I guess. But why do you have the texture filtering quality pulled all the way to the left? I keep mine all the way to the right out of habit from past gaming IQ experiences. It is good that you show this as OFF on your screenshots. ![]() We do not want to do this in FSX obviously. In ATI and nVidia land… The term Optimization = sacrifice quality. This is caused by one setting and one setting alone… The “Enable Surface Format Optimization” option. I would like to weigh in here a bit on comments of reported “moire effect” people claim they get on ATI cards on distant water or land textures or Power Line towers and so on. Regarding overclocking, I am using Catalyst Control Center’s new AMD Overdrive feature to raise the GPU clock from 890 MHz to 940 MHz and memory clock from 1375 MHz to 1400 MHz. One particular, the new card prefers to disable the Triple buffering option that I was using all the time for AMD cards in the past ( click here to see my earlier 11.8/11.9 settings).Īlso, changing the Wait for vertical refresh to Always On (previous Always Off) seems like making the display more stable even when ForceFullScreenVSync is already enabled in fsx.CFG. Moreover, the Wide-tent and Narrow-tent filters of Anti-Aliasing were combined into one Edge-detected filter.Īfter days of testing, the HD 6970 resulted in a different settings ( below) than the HD 5870 even though most options remain unchanged. Despite the new features come with the new driver, the Mipmap Detail Level option in 3D Application Settings was gone for the HD 6970. RUN 8 V2 SIMULATOR ANTI ALIASING DRIVERThe Radeon driver I am using is the latest 11.11 ( updated on Nov-28). ![]() Moreover, the card allows connection up to six monitors, giving me flexibility when planning for future multi-monitor system upgrade. However, it does bring a better image quality and a much cooler and quiet environment to my system. In terms of FSX performance, my newly added ASUS HD 6970 Direct CU II graphic card is just slightly better than my previous ASUS Matrix HD 5870.
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